!!NOTE!! Updated Project V3
check the Link: • FREE Unreal Engine 4 Reactive Dynamic...
__Important NOTE about hitch every 60 seconds:__
Every 60 seconds a framedrop appears. Its because of garbage collection and only accurs in editor every 60 seconds because its set to 60 seconds... in packaged game it should not be lagging :D If you dont want it in editor you could set the garbage collection in project settings to a higher value like 5 minutes or so that hitch only appears every 5 minutes.
NOTE 22.12.2018
++ V.3 is in the works ... Key Features will be:
- automatic collision
- fake buoyancy
- under water Post Process
- water splashes on shallow water
- Water depth based character speed
NOTE 13.11.2018:
++now 2 alternate rar files are provided for people that had problems unpacking++
I consider this project finished now.
after Version 1.0 now follows version 2.0
New Features:
- framerate independant simulation
- support multiple water plane actors with different settings
- water plane indicators in editor
- improved performance
This video showcases the new features.
DOWNLOAD LINK: https://goo.gl/2g4Mct
If you dont know what the main Project is about check out the first video showcasing version 1.0
• FREE Unreal Engine 4 Reactive Dynamic...
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Want to support me?
/ marvelmaster
or
https://www.paypal.me/marvelmasteryt
All donation money flows into better software, equipement and assets.
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Special Thanks to my first two Patrons:
Malte Dittmann & LiquideBleu
Awesome Ken Theme Song Cover by "FamilyJules"
• Ken's Theme Street Fighter II Guitar ...
check out his channel for more awesome covers .
/ @familyjules7x