Turning a 3D scene or object into a 2D image is complicated. In Part 8 of this mini series, veteran entertainment industry concept artist, Nathan Fowkes, gets to the core of edge design and how these principles applied to his work on How to Train Your Dragon.
DESIGNING WITH COLOR AND LIGHT
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ENVIRONMENT DESIGN
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PICTORIAL COMPOSITION
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LANDSCAPE SKETCHING IN WATERCOLOR AND GOUACHE
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NATHAN FOWKES
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BOBBY CHIU
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