This is a demo scene for the "UPixelator" asset for Unity 3d.
It's purpose is to pixelate 3d scenes, reduce the pixel creep flickering and stabilize the image to avoid zig-zag camera movement.
It does not require change of shaders so you can keep existing materials.
The asset is available here:
https://assetstore.unity.com/packages...
WebGL Demo (scene included):
https://radivarig.github.io/UPixelato...
Unity Forum:
https://forum.unity.com/threads/relea...
Join the Discord server:
/ discord
Documentation:
https://github.com/Radivarig/UPixelat...