#snowrunner #snowrunnerhardmode #letsplay
This is day 296 of my daily SnowRunner Hard Mode Play-through.
In this episode, continue on in the ZiKZ 605R pulling the rocket carrier trailer with the rocket onboard and keep going along the path towards the Gateway to Cosmodrome. We get to the end of the snowy section and stop when we hit the icy road section and detach the trailer ready for the Voron AE to come along. We then hop into the Voron AE and bring it (together with the Tayga 6436) along the same path, and then hook up the trailer to the Voron AE which easily takes it along the icy main road (as it has it's chains on) and heads through the Gateway to Cosmodrome, and continues all the way along to the end of the icy road section where it parks and detaches the trailer (at the intersection to the Garage). We then return to the ZiKZ 605R and bring it along the same path, topping up fuel at the fuel station and heading into Cosmodrome, before meeting up with the rocket trailer again and reattaching. We then use the ZiKZ 605R to take the trailer down the Eastern main road in Cosmodrome heading towards the Town Storage where we refuel from the scout fuel carrier trailer we had left here earlier, and then continue along over the bridge to the Church and then continued all the way past the Fuel Station and up the icy hill to deliver the rocket to the Launch Pad to complete the Reach for the Stars contract, which in turn unlocks the final contract for Amur, Liftoff. We ended the day by bringing the STEP 310E and TUZ 420 Tartarin from the Island Bridge in Urska River past the town and all the way back to the fuel station where we refuel both.
I am playing with the standard Snow Runner Hard Mode rules:
You have to pay for your fuel & repairs;
You have to pay for your vehicle deployment;
You have to pay for your vehicle recovery;
You have to pay every time you load cargo automatically;
You are not able to sell your trailers and semi-trailers;
You sell your trucks and equipment for half its price;
Contests are restricted in the number of tries you make;
You have to search for the facilities with the cargo that you need by yourself;
You are not able to skip forwards in time.
On top of these, I have also added the following rules:
No mods;
Only solo gameplay, no co-op / multiplayer;
Region must be 100% complete before starting the next region;
Regions must be executed in the standard Snow Runner sequence;
Only vehicles native to the region may be purchased/deployed in that region.