Scripts:
v@N = set(0,0,1);
$CEX
point("../OUT_normal", 0, N, 0)
Rotate normals/vectors in degrees with ease. No matrices, no quaternions very artist-friendly and intuitive way.
Patreon with all the goodies:
/ houdini123
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https://gumroad.com/houdini123
Instagram:
/ houdini123_tutorials