Rotate Normals (Vectors) in Degrees - Quick and Easy Way

Опубликовано: 29 Май 2026
на канале: Houdini 123
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Scripts:
v@N = set(0,0,1);
$CEX
point("../OUT_normal", 0, N, 0)

Rotate normals/vectors in degrees with ease. No matrices, no quaternions very artist-friendly and intuitive way.

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