DIABLO IV | SERVER SLAM | PART 3 | RTX 4090 | PC 4K/144 |

Опубликовано: 24 Май 2026
на канале: HRBSFrank
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DIABLO IV | SERVER SLAM | PART 1 | RTX 4090 | PC 4K/144 | Open to all; it is FREE! May 12 thru May 14 on PC, PS5/4, Xbox One, and Xbox Series X|S. No pre-order is required! I hope you enjoy PART 3 of the DIABLO IV Server Slam Stress Test.
THIS EPISODE:
00:12:33 Quest Completed "Raising Spirits."
00:17:06 Side Quest Start "Menestad Coffers."
00:24:15 Event "Ancient Syphon"
00:30:52 Cellar Complete "Icy Grave."
00:36:45 Monk Bozan Location Side Quest "Menestad Coffers" Completed
00:39:00 Side Quest "Gold Well Spent."
00:42:49 Event Joined "Jar of Souls" Reward "Epic Battle Wand."
00:46:29 Side Quest "Gold Well Spent" Completion Reward 1820XP 500 Gold

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DA GAME:
Set in the Diablo series world of Sanctuary, Diablo IV takes place following the aftermath of Diablo III: Reaper of Souls. Cultists have summoned the main antagonist and daughter of Mephisto, Lilith. After the events of previous games, the forces of demons and angels have been depleted, allowing an opening for her to establish power in Sanctuary.

Prior to the game's events, Lilith and the angel Inarius created the realm of Sanctuary to provide refuge for those who wished to escape the eternal conflict between the High Heavens and the Burning Hells. This demon-angel relationship led to the birth of the Nephalem, a race that the protagonist falls under; neither Angel nor Demon, but a distinct combination of both. Those in Sanctuary believed that this power would bring attention to their shelter, and, as a result, the inhabitants spoke of destroying them. Lilith, not wanting her children to be killed, destroyed any that opposed her, causing Inarius to banish her to the void.
DA CHARACTERS CLASSES:
Five classes have been announced. The Barbarian, Sorceress, and Druid classes were announced at BlizzCon 2019, while a fourth, the Rogue class, was announced at BlizzCon 2021. The fifth class, the Necromancer, was announced in 2022.
~The Barbarian, which appears in Diablo II and III, can switch between weapons while in combat.
~The Sorceress, returning from the first game and Diablo II, is an elemental mage-type character wielding fire, cold, and lightning magics.
~The Druid, returning from Diablo II, can shapeshift between human, werewolf, and werebear forms and possesses earthen and storm magics.
~The Rogue, returning from the first game, is a quick-moving combatant alternating between bladed melee or ranged combat with a bow.
~The Necromancer, returning from Diablo II and Diablo III, utilizes dark magic for summoning and attacks.
Character appearance is customizable rather than being tied to a class. These include choosing a character portrait and the skin color of their character. Mount appearances can be customized. Skill trees exist, allowing for ability customization.
DA DEETS:
Players can traverse five regions within the Diablo series world of Sanctuary: Scosglen, Fractured Peaks, Dry Steppes, Hawezar, and Kehjistan. Hell will also be a playable area. Procedurally generated dungeons are included and consist of random layouts of interior and exterior environments. Dungeons are separately instanced; therefore, non-party players will not appear. Sanctuary is a fixed area. Consequently, it will not have the procedurally-generated maps seen in the game's dungeon. Scosglen is a forested coastal area home to druids, werewolves, and drowned-type enemies. Fractured Peaks is a snowy mountainous area containing deep cave systems. Dry Steppes resides in a desert that proves so harsh that the inhabitants have turned to cannibalism. Hawezar is home to witches and has a swamp-type setting. Finally, Kehjistan is a war-ravaged wasteland containing the ruins of a once-prosperous civilization.
The game world is open-world; traveling between different regions or dungeons has no loading screens. Additionally, each part can be completed in any order as the player decides. To support these new changes, enemies are scaled to the player (or the party leader in multiplayer), and the story is non-linear. Select areas within each region have player interactions restricted until sufficient milestones in the report are reached, and such progress will be synced to that of the party leader. Over-world areas have non-party player interactions such as PVP and boss events that passing players can join. The player population in the world will shift depending on the site. Large settlements will display large populations, and to enforce a sense of desolation, more wild zones will change the number of players shown to others.


Platform:
PlayStation 4
PlayStation 5
Windows
Xbox One
Xbox Series X/S
Release Date: June 6, 2023

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