Random audio file playback in MetaSound - Unreal Engine 5 Game Audio

Опубликовано: 23 Октябрь 2024
на канале: Sound Codex
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Playing back a random sound is a really common technique used in video game sound design. But sometimes the only randomness is not enough. The key is to control the probability of randomness. This can be easily achieved using a "Weights Array" and a "Random Get".

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#gameaudio #unrealengine5 #metasound