How to use TileMap terrains (autotiles) in Godot 4, part 2 | Action RPG in Godot 4 #10 | tutorial

Опубликовано: 15 Март 2026
на канале: MakerTech
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Hi and welcome to this tutorial series, where I will show you how to make a 2D ARPG in Godot 4.

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   • How to Make an Action RPG in Godot Season 1   - How to Make an ARPG in Godot 4 playlist

I'm currently making this tutorial in the first stable version of Godot 4. But I will try to update any changes that might occur, if or when new releases come out while I'm working on this series.

In this tenth episode we will take a deeper look at terrains and alternative tiles.

Please remember that this is in no way the only way to create an action RPG in Godot. In most cases there will be several ways to implement a new feature.

This is how I would do it.

But I will also try to reflect on the choices made during this series. Why we make them, and what alternatives we could have explored further.

00:00 intro
00:19 preparation
00:42 second terrain
01:35 two terrains together
01:50 fixing bugs
02:34 third terrain
02:59 alternative tiles
03:55 three terrains together
04:21 terrains vs. terrain sets
05:08 outro

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