Real-time Hand Gesture Recognition in Unreal Engine using MediaPipe & OSC

Опубликовано: 16 Июль 2026
на канале: Nils Bakker
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Exploring real-time hand gesture control in Unreal Engine! 👋 This project integrates Python, Google's MediaPipe, and OSC to create an interactive experience directly influenced by webcam input.

Built as a fun experiment to learn more about computer vision and engine communication, this setup allows:

Live Hand Tracking: A Python script uses MediaPipe to detect hand gestures (like 👍, 🖐️, 👌, ✌️) from a webcam feed.
Real-time Communication: The recognized gesture is instantly sent to Unreal Engine using OSC (Open Sound Control).
Interactive Scene: In Unreal Engine, virtual protesters behind a fence react to the gestures. Showing a gesture other than 'peace' makes them wave signs with that gesture's emoji crossed out. Showing the peace sign (✌️) makes them wave happy peace signs back!
It was an enjoyable challenge connecting these different technologies and seeing the immediate feedback loop between physical gestures and the virtual environment.

Want to dive deeper into the technical setup?
Learn more about how Python, MediaPipe, OSC, and Unreal Engine work together for this project on my website:
➡️ [Link to your website/blog post about the project here]

🔗 Technologies Used:

Unreal Engine [You can add version, e.g., 5.4]
Python
MediaPipe (Hand Landmarker)
OSC (Open Sound Control)
#UnrealEngine #MediaPipe #Python #OSC #HandGestureRecognition #ComputerVision #InteractiveArt #CreativeCoding #Realtime #GameDev #Experiment [Add #UE5 if relevant]