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In this devlog episode we'll be exploring the new time trial race mode implemented into the semi-open environment for my anime-style parkour game—Project Feline! I've also made some other changes to the game based on feedback from the community.
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Music Credits
Anenon – Embers and Ashes, licensed under CC BY 3.0: https://creativecommons.org/licenses/...
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Broke For Free – At The Count, licensed under CC BY 3.0: https://creativecommons.org/licenses/...
Copyright © 2020 Raymond Cripps. All rights reserved. Project Feline™ and the Project Feline™ logo are trademarks of Raymond Cripps. Project Feline™ uses Unreal® Engine. Unreal® and the Unreal® logo are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine copyright © 1998-2020 Epic Games, Inc. Facebook, the Facebook logo, Instagram and the Instagram logo are registered trademarks of Facebook, Inc. TWITCH, the TWITCH Logo, the Glitch Logo, and/or TWITCHTV are trademarks of Twitch Interactive, Inc. or its affiliates. Twitter and the Twitter logo are registered trademarks of Twitter, Inc.
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