This SDK Tutorial will take you through the basics of the new Armour Overhaul and how to set up your tank, we recommend watching the entire playlist in chronological order as this takes you from start to finish.
Community Drive Resources used during this series can be found here:
https://drive.google.com/drive/u/2/fo...
Official Post Scriptum Discord: / discord
Official Post Scriptum Modding Discord: / discord
Steam Store: https://store.steampowered.com/app/73...
Post Scriptum SDK Download: https://www.epicgames.com/store/en-US...
Community Google Drive: https://drive.google.com/drive/u/1/fo...
Timestamps:
00:00 Intro
00:11 Changes made since Video #2
00:35 Track spline setup
06:35 Duplicating track spline to get matching splines
07:05 Setting up 3D track segments
07:53 Fixing track pivot point. Must be at center of asset
09:47 Testing 2D and 3D track splines in PIE
10:11 Fixing 3D track segment offset
11:40 Checking tracks are not clipping with the vehicle mesh
12:19 Setting up the wheels
17:06 Verify setup with technical checklist
18:20 Outro