Following up part 1 here I show you the importance of, andhow to set up your reference imagery in 3DS Max, in part 2 I give you a few quick photoshop tips for setting up, drawing, and exporting your reference images for your 3D models.
Although I use Photoshop to draw these (with a mouse - eww) you can draw your images by hand and scan them into your computer instead if you wish, just make sure to align them correctly using guidelines as shown, then chop your image to each individual view.