How I Make Stylized Characters in Blender and UE5

Опубликовано: 11 Октябрь 2024
на канале: WoodyDevs
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This is another video in my ongoing series on how to create vtubers in Blender and Unreal. In this episode we discuss style - how I concieve of my characters, how I UV map, texture them, as well as how I modify normals. All of this would apply for any animated or game engine project.

Also, this was originally live on a new set up. Sorry for the bad audio and sync

Blender Basics -    • Basic Techniques: Creating characters...  
Base Mesh -    • Creating a Vtuber Base Mesh in Blender  
Blender guru UV -    • Blender Beginner UV Unwrapping Tutori...  
Southern Shotty Texture Paint -    • Blender Beginner Texturing Painting T...  

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00:00 Introduction
00:51 My style philosophy
02:27 Pacing
03:22 Base Mesh
04:19 Matching Body Capture
06:47 Modeling Details
07:50 UV and Textures overview
08:43 Draw calls
09:50 UV Unwarpping
11:43 UVs and Texture Resolution
12:28 Texture Resolution
13:40 Mip-Mapping
15:49 Drawing the textures
16:59 Starting with many materials
17:13 An example from earlier work
18:11 Normals

#blender #unrealengine5 #vtuber