Designed by the now infamous WB Montreal from Canada, Gotham Knights comes off their last major project with Batman Arkham Origins which honestly had most of the work done for them taking after Rocksteady's design philosophies with borrowed mechanics from Arkham Asylum and City. Gotham Knights on the other hand, doesn't take place in the Arkham universe and presents a new tale in which Bruce Wayne/Batman has been K.I.A and it's up to the rest of the bat family to take the mantle as protectors of Gotham City and follow in their fallen mentor's footsteps.
Not even within two weeks of release, Gotham Knights has become one of the most divisive videogames released this year in 2022, suffering from a long list of serious issues that range greatly in both the execution of its writing, gameplay systems, and mechanics all the way down to the performance, open world size, and sparse length, the game has become a more recent prime example of what not to do when developing a superhero game.