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The PlayStation 2 game "Disney's Stitch: Experiment 626" has a number of unused objects. By editing some files, the game can be manipulated into loading them. In this video I have loaded an object called "OJSHOT" into the level "Caverns & Chasms", revealing that it would have shot at the player if approached. Although it has animation, this does not play with its intended behaviour so I also loaded it with a different behaviour that would play the animation.
Although it is evident from the game's files that the object was meant to be present in this level, it is unknown exactly where it was supposed to appear, so I simply placed it in a convenient location.