Using the open source Godot engine I create my game "All Work No Dice" in 48 hours for the GMTK Game Jam 2022. I participated solo and had a blast streaming it live on Twitch.
#devlog #GMTKGameJam #Aarimous
Play/Rate the game on Itch: https://itch.io/jam/gmtk-jam-2022/rat...
👤 SOCIALS
~~~~~~~~~
🔴 Watch more Aarimous on my Alt account: / @aarialtf4
🙋 Support my work on Patreon: / aarimous
🔵 Connect with me on Discord: / discord
🐤 See me post stuff on Twitter: / theaarimous
Music from this Video (in order):
Song 1: Blue Dream by Chell
Courtesy of Riot Games (https://www.leagueoflegends.com/en-us...)
Song 2: Solar System by Engelwood
Song 3: Aftershock by Pentakill
Song 4: Downwards by Allem Iversom
Sound Effect from Zap Spalt (https://www.zapsplat.com/)
Other GameDev Tools I Use:
Game Engine: Godot (open source and free) https://godotengine.org/
Notes and Planning: Notion (free with paid version) https://www.notion.so/
Pixel Art: Aseprite ($20 USD) https://www.aseprite.org/
Drawing and Painting: Leonardo ($40 USD) https://www.getleonardo.com/
Video Recording & Streaming: OBS (open source and free) https://obsproject.com/
Audio Recording: Audacity (open source and free) https://www.audacityteam.org/