Master Exploder toolkit
A collection of tools for making art-directable emitters for explosions. Nothing is more annoying than having random output when creating explosions—you change the resolution and suddenly the explosion looks completely different.
Master Exploder tools use grains, RBD, and particles to create art-directable emitters. We believe a good explosion has to look and feel good at the emitter stage.
80% emitter and 20% the simulation on top.
When you have a good emitter, your explosions won't be a gamble anymore, even when changing the resolution. The core shape, timing, and feeling will stay the same regardless of resolution.
Get the Master Exploder Toolkit ► https://www.doublejumpacademy.com/too...
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