Chat GPT is getting powerful so I wanted to explore what it can do for game developers, especially in the area of automating 'boring' tasks that we do in the editor, in this video I'll discuss methods to get GPT to automatically do stuff in Unity like make objects.
I want to make it clear that this project is very heavily based off of this project by `keijiro` on GitHub, please support him as well - https://github.com/keijiro/AICommand
In the end, I demonstrated a possible better approach by using Python to interpret action rather than C# which results in a more fluid output, if you would like to see this please leave a comment!
I'm trying a new style of video, it's half explorative and half tutorial style - please let me know if you enjoy it, would love to hear any feedback too :)
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Project Links
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https://github.com/AJTech2002/Unity-C...
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Music
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• Japanese Lofi Playlist 2022 🏯 No Copyright...
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Timestamps
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Intro: (0:00)
Using Chat GPT: (0:22)
Creating the Editor: (0:50)
Linking Open AI API: (1:06)
Auto Generating & Running Script: (3:10)
Issues & Solutions: (4:35)
Outro: (5:45)