I simulated 40K blades of realtime grass with Python

Опубликовано: 01 Апрель 2026
на канале: DaFluffyPotato
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I managed to render 40,000 blades of interactive grass in realtime using Python and Pygame. This video covers some important concepts and applications involving hashmaps/dictionaries and caching!

Patreon (get the code here!):
  / dafluffypotato  

My Projects:
https://dafluffypotato.com/projects

Discord:
  / discord  

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#gamedev #python #pygame