How To Model, Rig and Animate a Zelda Fairy like NAVI in Blender 2.9! | Intermediate Tutorials

Опубликовано: 25 Август 2026
на канале: CG Smoothie
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Hey guys, Today I show you all how to model, rig, and animate a Legend of Zelda Fairy in Blender 2.9! This could easily be used for a game you'd want to make! This video was made to celebrate the Legend of Zelda's 35th Anniversary! Hope you enjoy!

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Tools I use in this video:
Filmora X
OBS
Blender

🎵 Music:
The Legend of Zelda: Ocarina of Time - Kakariko Village [Lofi / Chill Remix] by Qumu
   • The Legend of Zelda: Ocarina of Time - Kak...  
Originally composed by Koji Kondo

Legend of Zelda: Ocarina of Time - Hyrule Field [Remix] by Qumu
   • Legend of Zelda: Ocarina of Time  - Hyrule...  
Originally composed by Koji Kondo

Zelda's Lullaby [Lofi / Chill Remix] by Qumu
   • Zelda's Lullaby [Lofi / Chill Remix]  
Originally composed by Koji Kondo

⏱️Timestamps:
00:00 Intro
00:18 Shading the Body
01:10 Modeling the Fairy's wings
02:40 Shading the wings
03:24 Making the Armature
04:13 Making the path for the fairy to follow
04:53 Making the Fairy Particle System
06:30 Animating the fairy
08:57 Moving the Camera in Place
09:25 Fixing the Looping Particles
10:37 Outro