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In this Blender Game Engine Tutorial #21 I cover:
How to create and program (using logic bricks) a 3D platformer character who has an idle animation, who can walk and jump and land on platforms
How to create a simple character rigged with an armature (bones)
How to animate a simple alk cycle
How to create an use actions in Blender for the game engine
How to use multiple actions on the same character armature in the game engine.
How to light a scene using sun lamp, and adjust shadows and global illumination
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