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Chess pieces will be movable and have the option to defeat other pieces by dragging them on top of each others. We still do not have turns, and this is intended for testing purpose.
We change transform position of pieces when picking up, releasing and dragging the mouse cursor around. To do so, we use techniques such as horizontal plane raycasting.
Specific movement of certain pieces will be done in the next episode, this Thursday!
Link to the Chess Assets, by my friend Z3nder (affiliate) :
https://assetstore.unity.com/packages...
- - - -
0:00 Preview
0:45 Pressing Mouse / Releasing Mouse
6:35 MoveTo Function
11:35 Smooth Movement
16:25 (Bugfix) Dropping reference on release
18:53 Removing dead pieces
27:45 Position change WHILE dragging
- - - -
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