Unity 6 Understanding Sorting Layer Explained

Опубликовано: 19 Март 2026
на канале: KuniDev
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Sorting Layers in Unity can be confusing for beginners.

Why is this sprite in front?
Why is that one behind?
You already adjusted the Z position… and it still looks wrong?

In this video, we break down how Sorting Layers work in Unity 6 in a simple and practical way. No guessing. No random trial and error.

You’ll learn:

• What Sorting Layer actually does
• The difference between Sorting Layer and Order in Layer
• Why Z position doesn’t always control render order in 2D
• How Unity decides which sprite renders first
• Practical setup examples for 2D games (background, character, UI, effects)
• Clean project organization tips for larger games

If you're building a 2D game — platformer, idle game, dress-up game, cozy desktop game, or anything sprite-based — understanding render order is essential. It saves hours of confusion and messy fixes later.

By the end of this tutorial, you won’t just memorize settings — you’ll understand the logic behind them.
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