!!!Final result can be seen at the end of the video!!!
In this video, I will show you how to properly export your models from blender to autodesk fbx format. This format is supported in most of the 3d applications out there, like 3ds max, maya cinema or even game engines like unreal engine 4 or unity etc. With this technique, your model will be converted to fbx and it will keep all the smoothing group information aswell as uv map coordinates. Hope you enjoyed the video. Have fun, and thank you for watching.