It's really easy to emulate grid-based first-person dungeon crawlers like Dungeon Master or Eye of the Beholder with Unity3D.
Tutorial: https://gigi.nullneuron.net/gigilabs/...
Source code: https://bitbucket.org/dandago/gigilab...
Follow-up article on collision detection: https://gigi.nullneuron.net/gigilabs/...