20+ different animations shared between 3 characters (hero and enemies) for beat 'em up 3D game prototype done with Unity.
There is no animation blending (available in Unity), which can greatly improve transitions between cycles.
Additionally background elements were created. It's possible to tile/duplicate them to create full level.
Check out our site for additional art-outsourcing examples: http://retrostylegames.com/artwork/3d...
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