Gravity Sketch Workflow: Exporting FBX Files

Опубликовано: 19 Февраль 2026
на канале: Gravity Sketch
1,422
11

The FBX file format gives you several unique options, and is widely compatible with many workflows and other software programs. The FBX file format is essentially a modernized version of the OBJ format that can contain more information about your model. In addition to containing geometry information, color information, and normals information, the FBX file can also contain layer information, part information, and camera information. This can enable more efficient workflows. For example complex models can be edited with ease in other programs. And if you plan on rendering, you can set up the cameras inside Gravity Sketch with vieworts, and these same view ports carry over into other programs as cameras.

In addition to this, FBX files can also contain NURBS data too in the event you have a mixed file format. In the advanced settings, you have the option to choose between Mesh, NURBS plush Mesh, and Full Data.

Mehs will convert everything to mesh geometry. NURBS+ will retain any NURBS data, and export that alongside any Mesh data.

Full Data will export everything in the model, but goes one step further. With full data, you will also Get both the Render Mesh, and the control mesh in the same file, and everything is neatly organized in a set of easy to use layers. This is a great option for more advanced workflows where having components of both the render mesh, and control mesh could be useful to have.

Speaking of Layers, in the advanced settings for FBX, you can choose how grouped objects are treated upon export.

Choose Layers to place all objects underneath the layer and object hierarchy in the file. This essentially ignores the creation of grouped objects.

Choose Groups to retain grouped objects in the hierarchy. If all the objects in a group are on the same layer, The group will placed on it’s own layer. If objects in a group are in different layers, these objects will be moved to the root of the object tree.

FBX files work well with Rhino, Blender, Maya and Keyshot. They do not work well with Alias or Solidworks.


SUBSCRIBE to see more detailed content from us:    / @gravitysketchyoutube  

We recommend you check out these PLAYLISTS!

Workflows Tutorials
   • Workflow Tutorials  

Power User Tutorials
   • Power User Tutorials  

Community Interviews
   • Community Interviews  

Beginner Tutorials
   • Beginner Tutorials  
-
Gravity Sketch Website:
https://www.gravitysketch.com/

Gravity Sketch is an intuitive 3D design platform for cross-disciplinary teams to create, collaborate, and review in an entirely new way.