Software for Image Based Lighting - Real HDR 1.1

Опубликовано: 17 Октябрь 2024
на канале: PlaySys
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Here is the version 1.1 of Real HDR, our software for producing exr files to be used in Image Based Lighting workflow within a 3D scene.

This first major update is focused on an improvement of usability and precision. Added polar/equirectangular distortion for correct representation in the spherical map, proprietary project file format, OS browsing paths, among other user-requested features.

Here is a complete list of the new or updated features:

implemented a new accurate display mode for lights
equirectangular distortion for the spherical map both in the .exr file and the preview mode
project load/save with a .rhd proprietary file format
progress bar for feedback on .rhd load/save status
Real HDR association in Windows registry
OS based file browser for .exr and .rhd files
.exr file up to 4K (8MP) now saves as expected
differentiated selection highlights for SpriteLights and DarkMarks
fixed the SpriteLights’ stencil indexing
added roadmap link in the welcome screen
optimized preview resolution for loading speed
removed negative light subtractors on poles
default compression setting for lighter files
removed time-stamp option

for more information visit https://www.real-hdr.com