Quick Retopology with 3ds Max Modifier

Опубликовано: 16 Март 2026
на канале: Yurii Shevchyshyn
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In this short tutorial, I demonstrate how to clean up a messy, uneven, and triangular mesh of a statue in 3ds Max using the Retopology modifier. By setting the right parameters, we quickly transform a chaotic 3D model into an orderly, smooth, and perfectly quad-based mesh. A fast and effective way to turn 3D chaos into structured geometry.