How I made sound effects for this game using only libre software [Part 2]

Опубликовано: 27 Февраль 2026
на канале: unfa🇺🇦
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--- TIMESTAMPS:
(none - contributions are welcome!)

--- DOWNLOADS:

The complete SFX pack I've produced for this game:
https://freesound.org/people/unfa/pac...

The complete Ardour session that produced the sounds (compressed with Zstandard):
https://is.gd/kynVLM

Downloads are provided under under Creative Commons Zero 1.0 license.

--- LINKS:

Get the game and learn how it's made!
https://github.com/GDQuest/godot-2d-s...

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Watch a GDQuest's video that features me as a guest:
   • 6 Amazing Programs I Use to Make Music: Fr...  

Read the blog post about this video:
  / 55149266  

--- OTHER INFO:
This video was produced exclusively with open-source software and GNU/Linux.

Studio software:
https://manjaro.org (operating system)
https://www.kde.org/plasma-desktop (desktop environment)
https://www.olivevideoeditor.org/ (v. 0.1.2; video editing)
https://obsproject.com/ (video capture / streaming)
https://www.blender.org/ (3d art)
https://inkscape.org/ (2d vector art)
https://gimp.org/ (photo manipulation)
https://kx.studio/Applications:Carla (live audio processing)
Audacity [pre MuseGroup version] (final audio touchup and level control)

Studio hardware:
CPU: AMD Ryzen 9 3900X
GPU: AMD Radeon RX 480
Mobo: Gigabyte B550 AORUS ELITE V2
Audio I/F: Behringer UMC202HD
Mics: Shure SM57 + A2WS (main); Behringer B-1 (room mic); Boya BY-M1 (lavalier)
Camera: Lumix GH5
Webcam: Logitech C920
Aux camera: OnePlus 5T

MIDI controller: M-Audio Oxygen 49 MKIV
Coffee machine: DeLonghi ECP33.21
Mug: https://is.gd/unfamug

---

Now go, make some music!