#snowrunner #snowrunnerhardmode #letsplay
This is day 199 of my daily SnowRunner Hard Mode Play-through.
In this episode we start in the White Western Star at the small warehouse, where we have already loaded up 1 x Large Pipe and 1 x Concrete Block. We exit the small warehouse, and head across the Creek Bridge to deliver these two to the Paper Factory for the Paper Factory, Section A contract and park. We then switch to the International Paystar 5600TS and exit from the Paper Factory, refuelling from the fuel carrier trailer we brought in from Grainwoods River yesterday, and then continue across the Factories Bridge and then down and across the Wooden Bridge, heading up the hill to the Brick Production Plant (which is active now). On the way, we pick up the 1 x Metal Roll which had fallen off the ramped flatbed a couple of days ago, and make it to the Metal Framing site just past the Brick Production Plant, where first load up the 2 x Metal Beams and then detach the trailer. We then continue on heading towards the Gateway to Grainwoods River, but turn off before we get there to head down to the SW warehouse where we load up 4 x Metal Rolls onto our tray bed. We then head back, cutting through the trees to make it back to the main road, and then return to the Metal Framing site where we had left the ramped flatbed trailer with the 2 x Metal Beams on it earlier. At this stage, the Paystar 5600TS is very low on fuel, so we hop over to the Ford F750 which is near the Gateway in Grainwoods River, and bring it back into Black Badger Lake and back down the main route to then find the Paystar 5600TS at the Metal Framing site. We then refuel the Paystar 5600TS from the Ford F750, and then switch to the Paystar 5600TS to hook up the ramped flatbed trailer and return back down the hill to the sandy beach, across the Wooden Bridge and up and across the Factories Bridge to deliver the Metal Beams and Metal Rolls for Paper Factory, Section A and B contracts. We then exited the Paper Factory and refuelled from the fuel carrier trailer again, and then headed over the Creek Bridge and over the hill to get to the Railway Station warehouse where we loaded 2 x Concrete Slabs onto the ramped flatbed, and 1 x Concrete Slab and 4 x Concrete Blocks onto the tray bed of the truck (super-overloaded). We then return back over the hill, across the Creek Bridge and deliver our mega-cargo to the Paper Factory to continue ticking off the deliveries for the Paper Factory, Section A and Section B contracts. After completing this mega-load, we decide to do a similar mega-load, this time heading to the Fuel Depot and nearby Metal Framing site where we will load 2 x Metal Beams and 6 x Fuel Barrels. By the end of the day, we arrived at the Fuel Depot where we parked for now.
I am playing with the standard Snow Runner Hard Mode rules:
You have to pay for your fuel & repairs;
You have to pay for your vehicle deployment;
You have to pay for your vehicle recovery;
You have to pay every time you load cargo automatically;
You are not able to sell your trailers and semi-trailers;
You sell your trucks and equipment for half its price;
Contests are restricted in the number of tries you make;
You have to search for the facilities with the cargo that you need by yourself;
You are not able to skip forwards in time.
On top of these, I have also added the following rules:
No mods;
Only solo gameplay, no co-op / multiplayer;
Region must be 100% complete before starting the next region;
Regions must be executed in the standard Snow Runner sequence;
Only vehicles native to the region may be purchased/deployed in that region.