How to export animations from Qodat, then import into Blender

Опубликовано: 16 Июнь 2026
на канале: Uber
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3

REQUIRED:
Ctrl + S, save as a .py file. Then install as you would any other Blender addon.
https://pastebin.com/raw/0Ak2kkUS

NOTES/TIPS:
You must sort the frames imported as shown in the video, frame 0 top down.
I do not know of a way to procedurally & endlessly loop the keyframes. Cyclic modifiers don't seem to work.
To make the animations shorter/longer, go to the first keyframe and scale upwards.