How ERASED's panels weaponize sympathy

Опубликовано: 31 Март 2026
на канале: Pause and Select
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Here is the previous ERASED video mentioned at the beginning:
   • The Perversion of Justice in ERASED  

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Having difficulty with the narration? It's posted publicly on my Patreon:
  / video-script-11845075  

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Stray Notes:

These notes are written at 3 AM in the morning, so watch out
I think an incredibly thematic component in ERASED is not time or belonging, but *memory*. Not only is Satoru's memory really hazy, but there's a sort of fluidity that's taken advantage of in the panelling of the story that affects our sense of comfort, if that makes sense
A really interesting standout is also how Sanbe uses inter-panel motion during moments of great tension and when he uses intra-panel motion during 'investigative' or 'calming' moments
This was supposed to be a one-off random video that I just ranted but then I ended up putting it on my main channel because it took me too many hours editing for me to put it on my secondary
Cohn's work is interesting, definitely a cool foil for McCloud's body of work; I'm hugely simplifying it, of course
I know I just throw out the five indicators without actually talking about them, but it's mainly a mix of (1) wanting to keep this as short as possible and (2) trying to synthesize them together
My first 'formal' analysis of a work in a long time, been a while

Text:

You can find Cohn's downloadable papers on his website at visuallanguagelab.com.
Cohn, Neil. "Japanese Visual Language: The Structure of Manga." Chapter in Manga: The Essential Reader, 2008.
Cohn, Neil. "Comics, Linguistics, and Visual Language: The past and future of a field." Chapter in Linguistics and the Study of Comics, 2012.

Video:

None! ᕙ(⇀‸↼‶)ᕗ

Audio:

ERASED OST