In this #3dsmax #tutorial , we’ll explore a fundamental principle of #3dmodeling — how to correctly position objects, set pivot points, and use symmetry to speed up your #workflow.
We’ll take a simple example: placing bolts evenly around a circular pipe.
First, we’ll adjust the Pivot Point of the bolt.
Then, we’ll use Select and Place to snap the bolt exactly onto the pipe’s contour.
Next, we’ll align the Pivot Point of the bolt with the Pivot Point of the pipe.
Finally, we’ll apply the Symmetry modifier in Radial mode to quickly duplicate bolts evenly around the pipe.
✨ This tutorial demonstrates the logic behind 3D modeling — not just the tools, but the principle of thinking in 3D.