In 2022, we will give this entire combat system a makeover and really give it a level of polish that is really deserves. The main combat system will be updated, broadcasts will be tied to animated sprites rather than the sequence timeline, and we will add new features that were left out in this main series.
Updates will unfortunately be slower with that since I'm also going to be branching out, but I would be more than happy to get your suggestions to really polish this system up.
00:00 intro
00:10 stick around until the end
00:30 cManager
10:05 pUnit
12:35 AIChoose()
15:25 outro
#gms2 #rpg #tutorial
Support our channel - A like and a share will be a great help.
Get personalized video messages from your favorite celebrities through CelebVM:
https://www.celebvm.com/FANZ8GSQ3Y6