Faceware Studio To Unreal Engine - Pipeline R&D

Опубликовано: 27 Март 2026
на канале: Logemas
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Max shows off his lip syncing abilities in this sneak peak of our R&D into a pipeline for realtime facial animation for Virtual Production.
What's involved?
3D scan of Max's face
Mesh topology and transfer of blendshapes from a source rig
Webcam footage captured into Faceware Studio
Faceware Studio tracks facial animation and streams to Unreal Engine

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