Preorder at http://www.wolfire.com/preorder
Follow @wolfire at / wolfire
http://blog.wolfire.com/ David demonstrates some of the new features he added in the last week:
Controller input using SDL_Joystick
XInput path for Windows 360 controller input
Changed config key binding system to be more flexible
Improved procedural stance animation
Improved AI patrol pathfinding
Bullet uses single-sided collision again (fixes objects getting stuck in the ground)
Added initial auto-camera option (in config.txt)
Joystick can control second playable character if there is one