Hey guys. It's been a while, but I've finally found some time to make another devlog. I've struggled with failure on multiple occasions when starting a game project. After these failures, I've (finally) come to the conclusion that my approach to making games was severely flawed. In this video I cover why many indie games fail and offer some advice from my own experience.
Music From:
Sonic ATS OST
Sonic GT OST
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/ @crosscoderofficial
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