Substance Painter Overview and working in designer. [EP19]

Опубликовано: 12 Май 2026
на канале: The DiNusty Empire
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Substance Painter Overview and working in designer. [EP19]
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Starting with Crits from the work in progress in our discord we follow up with an overview of substance painter 2 then dive right into making the albedo for a material.

►2 hour stream



[3:38] Stream Starts.

[3:40] Looking at the art from the discord community. Super good stuff here!

[15:37] Talking about floating details and things to keep in mind to get information that you want into a normal map.

[20:22] Show the shader beveling that you can do in Modo. This is something everyone who is doing hard surface in modo should be using to cut back on time to build Highpoly and lowpoly.

[34:40] Overview of substance painter 2

[53:42] Baking maps from High poly to Low poly in substance painter 2

[1:09:02] Substance Designer albedo work

[1:52:23] Exporting maps in Substance Designer

[1:59:38] Showing the PBR albedo checker material in substance painter. super handy!



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