Creating linked library overrides in Blender | Quick python trick

Опубликовано: 22 Март 2026
на канале: TheDuckCow
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Have you ever needed to easily edit part of a blender library-linked rig? Well now you easily can, with python overrides!

See the related page for downloads and code snippets:
http://theduckcow.com/2018/blender-ov...

This is a tutorial on how to use simple python code to override data (such as objects, materials, positions, etc) contained in a linked library. Usually, if you have an object contained in a linked library group, you cannot modify it at all. This trick however, shows you a way to get around that and make your linked rigs and sets more flexible!

Learn how to script in blender (free videos included)
http://bit.ly/BlenderScripting

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