In this tutorial I show you how to fully bake a group of objects in the blender game engine. This means that you bake the shadows, textures, ambient occlusion and lighting to your objects meaning that your end result won't require any lamps at all, greatly increasing your performance. However it is recommended you only use this technique for static objects.
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Starting .blend: http://www.mediafire.com/download/536...
Finished .blend: http://www.mediafire.com/download/d62...
Stay inspired!