I'd like to inspire you to integrate Bifrost Graph into your workflow. In this tutorial we'll create a particle trail using the Fractal Noise Field in the Bifrost Editor. It's easy, it's simple, and it performs very well!
If you're interested in the animation of the particle emitter using mathematical functions, pls see this tutorial: • Maya: Visualising the Maths of a Circle
If you – as a Maya beginner or an advanced character animator – want to learn NURBS modeling in depth, not only for industrial design, visit Skillshare or Udemy for my 12 part NURBS course:
https://www.skillshare.com/classes/NU...
https://www.udemy.com/course/nurbs-mo...
The music: "Computer Animation" and "Aggregat", composed and performed by me, Maximilian Schönherr, licensed via GEMA, Germany.
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