In this series of videos we are going to create an NPC which can jump onto or over objects in the Unreal Engine 4. We are going to accomplish this by using the Smart Link component of the Unreal’s Nav Link Proxy, we’re doing this so that we don’t have to rewrite or add to any of path-finding code in the Unreal Engine.
In this video we are going to look at how we can use NAV AREA classes and NAV QUERY filters to diversify the jumping behaviour.
The project files (4.19) for this tutorial can be downloaded here: https://drive.google.com/uc?export=do...