War Sails brings more than naval combat; it reshapes Calradia’s geography. Besides the new northern regions, which we discussed in the last video, the world map received many changes to support naval travel.
Several rivers have been widened to support inland navigation, integrating previously isolated regions into the maritime system.
Bridge placements were adjusted to preserve key overland routes, while two major land crossings between Quyaz and Ortysia, and between Omor and Varnovapol, were removed to allow for travel into two massive bodies of water.
A number of towns were also relocated closer to rivers or coasts, ensuring they have access to Calradia’s growing web of maritime trade. But this also brings the tides of war closer, with rival ports now just a sail’s journey away.
This means you will now need to plan differently, using the waterways not just to escape enemies but to strike deep into their heartlands.
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