First crack at flowing water rendering

Опубликовано: 17 Июнь 2026
на канале: Madox Labs
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This is a quick peek at how my attempts to create flowing water is coming. The flow algorithm is far from good - it is just something I threw together quickly to see if the terrain data updates at all. I use the ball to create a couple water sources and you can see how it flows. The water also does not cross terrain chunk edges yet.