MassFX for 3ds Max provides a toolset for adding realistic physics simulations to your project.In this 3ds Max tutorial, we discover the power that MassFX can deliver when working with rigid bodies
Topics in this section
The MassFX Interface
This topic provides an overview of the various ways of interacting with MassFX in 3ds Max.
Rigid Bodies & Constraints
Rigid bodies and constraints are the core components of a MassFX simulation. The topics in this section are intended to help you understand how to use them.