VSDC Tutorial: Paint Brush Transition

Опубликовано: 26 Июль 2026
на канале: NEXTGENBLOGGER
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VSDC Video Editor Tutorial - In this video,    • VSDC Tutorial: Paint Brush Transition   ,I show you how you can apply a paint brush transition between two videos in VSDC Free Video Editor. Watch the full video till the end to know more about it.

The Paint Brush transition is a popular effect that imitates brush strokes. You can use it to gradually move from one scene to another by either covering the video with a paint brush stroke by stroke, or revealing the next image from under a coat of paint.

How to apply Paint Brush transition in VSDC
Once you download VSDC, launch it on your computer and import your footage. I recommend using the Import content button unless you want to apply custom parameters to the project. Next, select the video you want to apply the transition to, open the Video effects menu, proceed to Transitions and select Paint Brush.The Object position settings window will pop up indicating that the transition will be added to the end of the scene. Click OK to proceed and preview the result. Notice that if you want to stretch the duration of the transition, you’ll be able to do it manually.

How to access Paint Brush transition settings
To open the effect settings, first make a double-click on the video you’ve applied the effect to. You’ll find yourself in a new tab with the effect layer named PaintEffect. Make a right click on it and select Properties. The Properties window will slide-in from the right.

The Properties window for the Paint Brush transition includes 3 groups of settings:

Common settings
Adjustment settings
Chess settings - Paint Brush effect settings

Paint Brush effect settings
The settings in the third group allow you to tailor the effect to your needs. For instance, you can change the direction and angle of the brush strokes, choose the brush width, and more.

Directly
The first parameter in this group is named Directly, and it refers to the direction of transition. If you leave this parameter deactivated, the paint brush will gradually cover your footage, stroke by stroke. If you activate this parameter, the transition will work in the opposite way and gradually uncover video from a coat of paint.

Stroke angle
The following parameter allows you to change the brush stroke angle. By default, the brush moves under a 45-degree angle, however, you can change this value to your taste. For example, in the illustration below, you can see how the strokes will look if you use a 90-degree and a 30-degree angles.In addition to the Stroke angle, you can activate the option called Opposite side and change the side where the brush starts moving. For example, by default, the paint brush moves from right to left. In this case, the opposite side direction will be from left to right.

Starting corner
This parameter defines the corner where the effect starts. There are 4 self-explanatory options you can choose from: left-top, right-top, left-bottom, and right-bottom.

Brush width
Brush width is rather self-explanatory as well. This parameter defines how wide and thick brush strokes are, and you can leave its value consistent or make it dynamic. For example, if you set the Initial value at 10% and the Final value at 50%, each subsequent brush stroke will be thicker.

Blur
This parameter adds blur to the paint and makes brush strokes less defined. The higher the value, the more blurred the strokes will be. As a matter of fact, if you type 100%, the effect will resemble spray paint.

Brush movement direction
Brush movement direction is the brush movement pattern defining the order in which brush strokes are applied. The are 5 options you can choose from:

Non-continuous – each subsequent brush stroke will start on the same side of the scene.
Continuous – each subsequent brush stroke starts on the opposite side of the scene.
Area-based – the scene gets divided into several areas, and each area gets covered with paint
Random (same angle) – each brush stroke appears in a random place on the scene under the same angle.
Random (random angle) – each brush stroke appears in a random place on the scene under a random angle.

Overlap coefficient
Overlap coefficient defines the percentage of brush strokes that appear on the scene at the same time. For example, if the total number of brush strokes required to cover the scene entirely is 12, and the overlap coefficient equals 30%, at any given moment, you’ll be seeing 4 brush strokes instead of just one.

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