In this tutorial, we'll go over part 1 of creating a realistic fireball projectile from scratch. This includes painting some of our first textures we'll need for the effect, setting up our base materials and then creating the blueprints so that our projectiles can seek a designated target.
Part 2 will cover building out the rest of the effect, including the smoke, fireball core, the ribbon trail, and more.
Part 3 is a short tutorial that covers how to create the arcing motion of the fireball and will extend upon the blueprints created here in Part 1.
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