Learning how to build and use stations isn't the easiest but once you've understand how it works you'll really start to appreciate these credit printing machines. This guide for X4: Foundations 4.0 will try to help you get over that learning hump and put you on your first steps to building your empire.
0:00 Intro
0:41 Blueprints, Workers, and Managers
2:02 Using the Station Builder
3:57 Claiming a Plot
4:17 Self Sustaining Silicon Station
5:23 Self Sustaining Hull Parts Station
6:10 Dependent Advanced Electronics Station
7:02 Station Miners
8:11 Terran Peculiarities
9:13 Trading Stations and Trade Rules
11:36 Repeat Orders
13:04 Claiming Profits
13:54 Fly Safe! o7
Station Calculator: http://www.x4-game.com/#/station-calc...
Commonwealth and Split flowchart: https://www.egosoft.com:8444/confluen...
Terran Flowchart: / terran_production_chart
Box Gate Camp: • X4: Foundations - The Deadlock after updat...
Closed Captions available.
https://store.steampowered.com/app/39...
X4: Foundations is the latest title in the popular X series of space simulation / sandbox games, played as action games from a first-person perspective in a living breathing universe, with TRADE FIGHT BUILD THINK as the common tag-line. X4: Foundations is unique in its depth, simulating an entire universe of NPC ships and stations, forming a realistic economy. It consists of a huge universe, simulated from the bottom up. Hundreds of stations, and thousands of ships, trade goods among themselves. Prices change based on supply and demand; resources are mined and processed in several stages. This economy is linked directly to the simulation of major conflicts in a universe with dynamically-acting factions. Every player decision can dramatically change the future of the game universe. Step in and live your very own space adventure!
#x4foundations