Using physics simulation to animate a realistic FPV camera in Blender!
In this video we'll be using Blender's Rigid Body tools to drive a physics simulation that animates a realistic FPV drone camera in Blender! This tutorial covers the entire process from start to finish, with an extra in-depth segment about how Blender's compositor can be used to add a vintage digital camera look to our render.
Software used: https://blender.org
Free project file on Patreon: / 92806627
Addons used:
Botaniq: https://www.blendermarket.com/product...
Real City: https://www.blendermarket.com/product...
My Blender conference presentation about the Photorealism Mindset: • The Photorealism Mindset: What About The P...
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